Windows

Reliable UDP for the Online Gaming industry

We’ve been engaged by an Online Gaming Company that is using The Server Framework to refactor and redesign their reliable UDP implementation, based on ENet, so that it’s more efficient and performs better with the asynchronous design of The Server Framework. In addition they want us to build them a custom CLR Hosting solution within their server so that their games can be written in managed code but the networking layer can leverage the power of C++ for their reliable UDP layer.

More fixed-price design and development

We’re engaged in ongoing work with our Industrial Control Client. Refactoring and redesigning the TCP connectivity layer of their industrial device control system and refactoring and multi-threading a DDE connectivity component. Len is also designing and developing a high performance data acquisition system that connects as a client to their monitoring server and streams data to a SQL Server database for later analysis.

New contract with Commerzbank London

We’re happy to be helping Commerzbank in London with their FX trading system again. Due to staff turnover Len’s back, part time, to help mentor the new team members and help with bug fixing and testing.