We’re pleased to be working with Eonic Gaming in the development of the server for their Turf Battles Triumphus 3D MMORPG.
Eonic have selected us to replace their existing networking code with The Server Framework to improve the stability and performance of their server.
We’re pleased to be working with VEXIS Systems Inc. again to extend the high performance pluggable server platform that we built for them back in 2008 using The Server Framework. Later, we extended the server to support the hosting of managed plugins with our CLR Hosting Option Pack and some custom development.
This time around we’re adding more new functionality to make it easier for them to integrate with external systems.
We’re pleased to be extending the M2M server that we developed for this client back in February last year.
They’re adding lots of interesting new functionality. Should be fun!
2014 already. Where does the time go?
We’re still very busy with work for our Industrial Control Client but since they needed to get us SC level security clearance for this project if we told you any more we’d have to kill you…
Our work for online gaming clients is diversifying a bit as the project we’ve been working on for our secretive Online Gaming Company matures into a solid cloud-based SAS gaming server and we start to work more with the recent influx of Korean games companies that are now using The Server Framework.
We are building a server for a security company who would prefer to remain nameless. The server will manage communication for networks of tens of thousands of smart alarm panels using The Server Framework. In addition to the M2M communication aspect, the server also manages the management control connections that are used to send data to and from the devices.
Once again the new year has started with us very busy with work for our Industrial Control Client but since they needed to get us SC level security clearance for this project if we told you any more we’d have to kill you…
We’re also looking forward to doing lots more work with our secretive Online Gaming Company. Their cloud-based SAS gaming server is doing well for them and their clients and we’re continuing to be closely involved with the ongoing development.
We’ve been retained by HTI Labs to provide ongoing technical consultancy, mentoring, and assistance for their consultants.
As we mentioned back in January, one of our clients has sponsored Len for SC level Security Clearance for one of the projects that we’re bidding for with them.
We’re pleased to announce that this has been granted and that Len now has SC level Security Clearance.
Whilst this clearance was obtained for work with our sponsoring client that work may or may not materialise, it’s currently very early in the bidding process, so if you require the services of an Security Cleared C++ network specialist please get in touch.
The year has kicked off to a very busy start for us with lots of work from our secretive Online Gaming Company. They’re doing a lot of work to enhance the product that we’ve helped them build so that it can run well in cloud environments for their clients and also form the core of their cloud-based service. Much of our current work for them is to do with server to server communications so that they can build a scalable system that can use resources in the cloud to grow on demand.
We’ve spent much of the time since the last Company News update working with our super secretive Online Gaming company to make their product even better.
We’ve also been updating The Server Framework’s WebSocket support for a couple of new Server Framework clients and generally improving performance for the 6.5 release of The Server Framework which is due real soon now.
In addition we’ve launched the LockExplorer website, but, to be honest, we’ve been too busy with The Server Framework to do all the writing and evangelising that we have planned for the existing LockExplorer tools, let alone finish the more advanced tools.